Language Automation, Inc.’s interview with a Mexico City-based game developer regarding the recent launch of the mobile game Mictlan – Phyne Games’ culturally and regionally-rooted game. Part 1 includes an introduction describing the state of the video game industry in Mexico. Part 2 marks the beginning of the interview and Part 3 the second half and conclusion. If you have suggestions for improvements or interest for future participation in a LAI interview, please tweet us @LanguageAutoInc. Language Automation, Inc. (LAI) is a Bay-area based boutique game localization and technical translation company serving the video game industry for nearly 20 years. We translated and localized games for publishers like Konami, Ubisoft, SCEA, Sony, and ngmoco. Our areas of expertise include MMOs, console and mobile games, and span languages in all major markets. Find out more about our organization at www.lai.com and learn more about the specialized field of video game translation and localization at our blog http Our monthly newsletter includes industry information and keeps our readers up-to-date with relevant worldwide conferences. You can sign up at bit.ly Phyne Games is an independent game development company based in Mexico City. Their first game – Mictlan – was released for Windows Phone 7 and is based upon Dia de los Muertos, Day of the Dead. You can follow their updates @PhyneGames and at www.phynegames.com.
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