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We’re proud to present the next step in the evolution of the StarCraft series… and Blizzard Entertainment’s long-awaited return to the console scene. Check out our new game information page for all the details, and get ready to fight for control of the Koprulu Sector like never before! www.blizzard.com
Related Posts:Question by : what xbox 360 consoles can you play kinect on? i’m getting a xbox 360 slim 250gb console and was wondering what xbox consoles can you play kinect on and which can you not?
Best answer:
Answer by Philip Svenssonyou can play on them all!
it’s just that in some way the slim is better for kinect dont know why and how but you can play it on both the versions and if you’re getting a slim its no problem at all =)
What do you think? Answer below!
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All eyes are on Nintendo, now that it has revealed losses of $ 460 million. Buried in all of the financial paperwork were the revelations that it sells the 3DS at a loss, its plans for digital distribution and its projected sales figures for this year. It aims to flog 18.5 million 3DS handhelds and 10.5 million Wii consoles by March 31st 2013. But wait, what about the Wii U? That figure actually encompasses both old and new hardware, so it is either hoping for a sharp fall in Wii sales or a tough opening for the new baby. It’s a bold pair of figures that relies upon how well New Super Mario Bros 2, Animal Crossing and the new hardware capture the public’s imagination in a time when people are tightening their belts (especially if they’ve been using Wii Fit).
Continue reading Nintendo aims to flog 18 million 3DS, up to 10.5 million home consoles this fiscal year
Nintendo aims to flog 18 million 3DS, up to 10.5 million home consoles this fiscal year originally appeared on Engadget on Fri, 27 Apr 2012 11:29:00 EDT. Please see our terms for use of feeds.
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Nielsen, the purveyor of all things statistical and demographic, published a new study this week on game console usage within the US. According to the report, released on Wednesday, gamers this year spent notably more time streaming video to their consoles than they did in 2010, due in large part to the growing availability of services like Netflix, Hulu, MLB Network and ESPN3. Xbox 360 users spent 14 percent of their console time streaming video this year (compared with ten percent last year), PlayStation 3 owners devoted 15 percent (nine percent in 2010), and Nintendo Wii users spent a whopping 33 percent — a 13 percent increase over last year’s study. Each console, moreover, seems to appeal to different functions. Xbox 360 users, for example, devoted 34 percent of their time to online gaming, Wii owners spent 55 percent of their console time on offline gaming, and the PS3 was the device of choice for DVD and Blu-Ray viewing, comprising 22 percent of usage. Overall, Nielsen found that usage increased by seven percent over the last year across all three platforms, which suggests that streaming may be keeping us glued to our consoles for even longer. Read more at the source link below.
Gamers spending more time streaming video to their consoles, Nielsen finds originally appeared on Engadget on Fri, 16 Dec 2011 06:33:00 EDT. Please see our terms for use of feeds.
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Xbox 360 'Slim'
Microsoft’s Xbox sales increased again in November, hitting a record for the company.
Market research company NPD released its latest sales figures on Friday. Despite a temporary slip in December (due to shortages), Microsoft’s Xbox 360 console has dominated the charts for 17 out of 18 months. The Xbox 360 outsold both the Wii and Sony PlayStation 3 in November with 1.7 million units in the United States. Microsoft has held onto the top spot each month in 2011 and is expected to remain the top selling console in the U.S. throughout the holiday period. November’s sales marked the biggest November sales the Xbox has ever experienced. Microsoft shipped more than 960,000 consoles in the U.S. alone during the week of Black Friday. More than 800,000 were sold in just 24 hours.
“It’s been a heck of a few days for Xbox 360,” said Microsoft’s Jeff Meisner in a blog post on Friday. “Microsoft announced that the Xbox 360 has closed another impressive month, strengthening its position in the current-generation console market with record sales of 1.7 million units in the U.S. in November, the only current-generation console to sell more than one million units, and nearly double the second-place console.”
Microsoft’s Xbox 360 console has held more than 40% of the current-generation market share for nine months now. Microsoft’s Xbox momentum has been fuelled by the popular launch of its Kinect controller-less console accessory for the Xbox 360 across the world in November. The Kinect sensor is a horizontal bar that sits at the base of your TV. The device has an RGB camera, depth sensor and multi-array microphone which runs proprietary software. Kinect allows for full-body 3D motion capture, facial recognition, and voice recognition. Owners will be able to interact with games titles using just their body. Pausing TV and fast forwarding movies can be achieved using a mix of hand movements and voice control. Microsoft’s Xbox 360 gaming console dominated U.S. charts in 2010. Microsoft revealed at CES in January that the company has sold over 50 million Xbox 360 consoles worldwide since launch. Microsoft also has 30 million active Xbox LIVE members and has sold 10 million Kinect sensors in just 60 days on the market.
Microsoft rolled out a number of holiday based changes to the Xbox recently. The software maker refreshed its Xbox.com homepage with a new social section that shows what Xbox friends are doing and provides access to the beacons feature in the next Xbox 360 dashboard. The feature allows users to mark games they want to play with others, making it easier for friends to find time to game with each other. Microsoft has also added search ability to the Zune video catalog and buy/rent movies and TV shows from Xbox.com.
Microsoft also started to push copies of the Xbox 360 fall dashboard update out to Xbox owners. The November dashboard update includes Microsoft’s Metro style interface to the Xbox. Microsoft is also preparing to include YouTube on the Xbox later in December. Microsoft’s Xbox dashboard now includes Bing search. Bing users can use Kinect’s voice recognition feature to search for movies, music and other content on their consoles. The new dashboard also enables Microsoft’s upcoming Windows Phone integration with Xbox, see a video demonstration here. Microsoft also shipped an Xbox LIVE application for iPhone and iPad users earlier this week.
NPD November highlights:
- Holding 49 percent share of the overall current-generation console market, Xbox 360 sold 1.7 million units in November, maintaining the number-one console spot in the U.S. for 2011. This marks the ninth consecutive month Xbox 360 has had more than 40 percent of the current-generation console market share, and eleventh straight month the Xbox was the top selling console in the U.S.
- Xbox 360 unit sales grew 23 percent year over year in November.
- Total retail spend on the Xbox 360 platform in November (hardware, software and accessories) reached $ 1.4 billion, the most for any console in the U.S.
- During the month of November, Xbox 360 held four of the top 10 console game titles including: “Call of Duty: Modern Warfare 3,” “Elder Scrolls V: Skyrim,” “Assassin’s Creed: Revelations” and “Battlefield 3”.
Microsoft shifts a massive 1.7 million Xbox consoles in November originally appeared at WinRumors.com.
Question by Chris B: With the new xbox 360 kinect consoles, is there still a red ring of death chance? I heard that with the newer models of the original xbox 360, they eliminated the RROD. Is that true? If not, has there been a problem noted about the new kinect xbox 360 console (the actual 360 itself, not the kinect)? I am looking to get one, but after the RROD problems, I’m not sure if I should get involved into the system yet.
Best answer:
Answer by nospleenthe new systems have virtually no problems
Add your own answer in the comments!
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How do you keep selling a five-year old system? You slap a new coat of paint on it and call it a “limited edition,” that’s how. Which is precisely what Sony’s gotten up to with three newly colored versions of its PlayStation 3. Hitting the electronics giant’s homeland this November 17th are a duo of 320GB consoles, offered up in either Splash Blue or Scarlet Red, that come paired with a similarly hued DualShock controller and ¥29980 ($ 390) asking price. The prettiest of the bunch, however, won’t be released until December 15th in Japan, and that’s the Final Fantasy XIII-2 Lightning Edition Ver.2. Timed to coincide with the retail debut of the Square Enix-made sequel, that console (pictured above) also boasts a 320GB HDD, bundled copy of the game and a plain old black controller — all for ¥37960 ($ 494). If you need to add a little spice back into your gaming life, it might be time to get your import on.
Sony outs trio of limited edition PlayStation 3 consoles, keeps it fresh with a few paint jobs originally appeared on Engadget on Thu, 15 Sep 2011 16:02:00 EDT. Please see our terms for use of feeds.
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Sure, we’ve all thought about how nice it would be to have our PS3 and Xbox 360 consoles in the same enclosure. But, as many similar thoughts go, we left it at that. Not content with letting a good thought simmer, Reddit user timofend accepted the challenge and built himself a gaming mega-machine — he stuffed the new slim model of Microsoft’s console into a PC tower alongside an older 80GB PS3. Looking to save some funds in the process, the über-gamer skipped out on a liquid cooling system — but he notes that when both machines are running simultaneously, they each hover around 100 degrees Farhenheit (38 degrees Celsius). Hey, we’re not complaining… but really, timofend, can we please see a NES / Dreamcast / O.G. PlayStation combo in your next masterpiece? To take a peek under the hood, hit the gallery below.
Gallery: PS3 and Xbox 360 in PC Tower
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Gamer stuffs PS3 and Xbox 360 consoles into one case, clears shelf space for the trifecta originally appeared on Engadget on Tue, 06 Sep 2011 08:11:00 EDT. Please see our terms for use of feeds.
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Battlefield 3 is perhaps one of the most anticipated games of 2011. It arrives in October and will likely see hundreds of thousands of sales on day one. As a AAA title, it behooves BF3 to debut on the 360, PS3, and Windows at the same time. But the last several years have seen troubling compromises in PC versions, obviously being made because of console restraints. Just recently I panned Dungeon Siege 3, a major production if I’ve ever seen one, for this exact problem. But it looks like the shoe is on the other foot with BF3: maps are going to be more “compact” and player counts reduced to from 64 on the PC version to 24 on console.
As a PC gamer myself, I believe I have a valid right to be smug here. The shoddy console ports we’ve seen have been so blatant that for years we’ve wondered why they bother at all. And here we have (as they promised) a game actually made for the PC and then scaled down for the consoles.
The consoles are years old and, although developers are managing to squeeze every last drop of performance out of them, it’s not an exaggeration to say they’re totally out of date with current graphics technology. Graphics doesn’t just mean things are shinier – it means making the graphical component of the game easier to implement, the art easier to apply, the levels easier to sculpt. More time can be spent designing the game and less coming up with a way to fit environmental reflection calculations into spare cycles.
And now is the crunch time. If we’re to believe industry sources, new consoles from Microsoft and Sony will likely come in 2013, perhaps with a 2012 announcement, but still some ways out. And until then the discrepancy in power between the consoles and PCs will only grow. If developers are planning a PC release, it makes much more sense at this point to design for the PC and then scale down, rather than vice versa. Because if they try to scale up, the results are so laughable that it should come as no surprise when port sales are low.
With the increase in downloadable and streaming game services, the PC is pulling ahead of the console once more, and it’s going to take time before they can catch up. The golden age of Half-Life and Everquest is over, but PC gaming get a second spring — if developers know what’s good for them.
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