Today Microsoft confirmed another disappointing detail about the Xbox One’s launch — unlike the Xbox 360 Pro SKU, it won’t pack a chat headset in the box. In a statement to Ars Technica, the company extols the virtues of Kinect 2.0 and its multi-array microphones for chat across games, Skype and “other experiences.” Chatting with the Xbox 360′s Kinect introduces a multitude of issues like echoes and the device taking conversation as system commands. To replace even a cheap headset, Kinect 2.0 will need to be a massive upgrade. This strikes odd considering Microsoft included headsets with almost everything since the original Xbox Live kits. However, The House That Gates Built isn’t the only one breaking tradition: Sony’s including a single earbud-and-mic headset with each $ 100-cheaper PS4. Shots fired?
Source: Ars TechnicaRelated Posts:
Epson’s 3D display glasses, the Moverio BT-100 have been floating around as a development platform for a couple years, and APX Labs is the latest to hack the headset. APX Labs is a software firm best known for creating Terminator Vision augmented reality tech for the US military, and it decided to use the BT-100 as a vehicle to develop and showcase a smart glasses platform it’s built to work for both business and consumer applications. In order to get the functionality it needed, APX grafted a 5 megapixel camera, mic and a full suite of motion sensors to provide nine-axis head tracking onto a Moverio headset.
All that gear is shoved into a 3D-printed module and attached to the BT-100 to turn it into a pair of smart glasses. In addition to the cameras and sensors, APX also hacked an Epson daughter board onto the Moverio’s controller to allow an HDMI video feed from a smartphone to be shown on the displays. This result? A system that understands where you are, what you’re seeing and hearing and a UI that allows users to glean information from the world around them using voice commands and head gestures. That should sound familiar to fans of Google Glass, but by using Epson’s binocular displays, these smart glasses can convey depth in a way Mountain View’s monocle cannot. (Not to mention that Glass doesn’t even do AR apps… yet). The hardware we got to see was a crude prototype built for demo purposes only, but the software platform shows promise and Epson’s got a version two Moverio headset in the works — so perhaps you can see a bit of the future of smart glasses in the video after the break.
It’s a mixed bag this week, with Zach trying out the SIM rental iPhoneTrip, Jason adding a budget gaming headset to his collection and Darren finding success with a Western Digital WiFi range extender. Turns out, it’s thumbs up all around. Click through to see what we liked.
Filed under: Misc
9 inch Android 4.0 ICS Cortex A8 Tablet PC Capacitive Dual Camera 8GB White $69.99 (0 Bids)End Date: Saturday Dec-7-2013 6:30:14 PSTBid now | Add to watch list 4'' Android 4.0 Multi-touch Screen Smartphone WIFI Dual SIM AT&T T-Mobile New $58.99End Date: Friday Jan-3-2014 8:02:03 PSTBuy It Now for only: $58.99Buy It Now | Add to watch list 4” Android 4.2.2 Unlocked Dual Sim 2Core AT&T GSM Cellphone WIFI Touch Screen W $65.99End Date: Wednesday Dec-11-2013 6:26:15 PSTBuy It Now for only: $65.99Buy It Now | Add to watch listRelated Posts:
LG isn’t short of a few Voice over LTE handsets, but this neck-hugging Bluetooth handset promises to offer similarly crisp voice calls, if the feature’s available, without the need to fumble around in your pockets . The Tone + headset totes a pair of in-ear buds, is available in both white and black and will even vibrate in Battle Royale terror style when you receive a call. LG has built in a “professional grade audio codec”, the aptX, to improve audio performance alongside that VoLTE compatibility. The headphones can event pair to two devices (even two smartphones) and read out your received SMS messages. You can expect the micro-USB rechargeable Tone+ to last around 15 hours of talk-time, or 500 hours on standby. Pricing is yet to be confirmed, but LG promise to launch the device in the US, Korea and China by the end of the month.
Question by : How can I connect my Wireless Bluetooth Headset device with my Windows Phone 7? Question says it all. Usually, headsets have a certain number for bluetooth to connect, but my Windows Phone 7′s bluetooth doesn’t have that feature. How would I connect it? I Have an HTC HD7. It’s a Windows Phone.
Answer by Cindyhttp://forum.pandaapp.com/thread/2/13/20120704/4ff3f4a8908876c13-1.html
hope them can help you:)
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If Nokia doesn’t show off at least one banana-hued Lumia smartphone come September 5th, we’re going to be extremely confused. Say howdy to the Pro-monikered followup to its corded Purity HD stereo headset by Monster, which gains Bluetooth (no word on what version), NFC for pairing and active noise cancellation. Similar to its recently revealed PlayUp speaker, the company’s teasing the the Purity HD Pro as an audio accessory that’ll “perfectly match your Lumia” in a choice of black, white, red and yellow. The Pro is essentially identical to its predecessor, but now the folding earcups also serve as a pseudo-on/off switch for its ANC functionality. As you might expect, all that tech and Monster branding will cost ya a spendy €299 (about $ 376) — nearly as much as Parrot’s Zik by Starck. No further details are currently available, except that the cans will reach store shelves near this year’s close.
Update: You’ll find a video hands-on by way of The Nokia Blog here.
Lately, it seems like few weeks go by without Tritton announcing a new gaming headset. Now that its full range of Xbox-licensed cans has reached shelves, the company seems focused on updating its former corded stars. Following the recently announced Ax Pro+ “true 5.1″ headset ($ 200), Tritton has unveiled the 720+ 7.1 surround sound headset ($ 150) — the successor to the venerable AX 720. Aside from sporting the Pro+’s edgier aesthetics, the 720+ has been gifted with beefier 50mm drivers (up from 40 on the 720) for improved fidelity and the same selective microphone monitoring found on the Warhead. As expected, an included Dolby decoder box handles the audio processing and connections, while an inline remote lets you set your levels. Rather than having multiple drivers dedicated for each audio channel crammed in both earcups like the Pro+, the 720+ takes a virtual route with Dolby Headphone — a method that’s generally produced better results to our ears for owning, and clearly hearing the virtual battlefield. The 720+ is set to arrive this September, and it’s currently up pre-order direct from Tritton.
We generally enjoyed the virtual surround sound prowess of Astro Gaming’s A50 wireless headset when we reviewed it back in July, but you’ll recall it had one especially glaring issue: the audio would frequently cutout. At the time, the company informed us that a fix was on the way via a firmware update, and now it’s recently arrived with a few other goodies. To refresh your memory, the A50 headset relies on a MixAmp TXD wireless transmitter, so you’ll actually be dealing with a duo of updates to get your system on the straight and narrow: A50 Headset Firmware v1.1 (Build 2856) and A50 MixAmp Tx Firmware v1.1 (Build 2855).
On the headset side, notable changes include “various audio and volume leveling tweaks,” a decrease in background noise and enhancements to the noise-gate for voice chat across platforms. Better yet, volume and game / voice chat balance levels will now stay as you left them upon powering it down. The Tx itself has has been deemed culprit behind the audio problem, as Astro notes that it’s “fixed [the] occasional optical audio drop” — where “occasional” is putting it nicely. Beyond that, both units should now have better success pairing up, and further compatibility with KleerNet-enabled wireless devices.
We tried out the firmware refreshes with a few sessions of MW3 and can happily report that the audio issues do seem to be resolved. Now, installing the update is simple, if a bit tedious. First we had to hook up the headset via USB into the TXD, which itself connects your computer via USB as well. From there, we downloaded and ran Astro’s Device Manager for OS X and 32 bit Windows (available at the source below), prompting us to install the updates. Lastly, we re-paired the two and were back to our virtual fragging sans the audio hiccups — hopefully you’ll have the same results. Need all the details? Hit up the source link below.